The Doom and Doom II iOS apps are getting a substantial update today. One of the headline features is the ability to run the games at 60 frames per second, up from 35fps, while another is support for add-ons…

Bethesda made the announcement in the patch notes.

The notes say that add-on support applies to both official and unofficial content.

Here’s what you need to do to run them:

Add-ons can now be downloaded and played from the main menu. We will continue to add content that is a mixture of official DOOM and DOOM 2 add-ons, as well as some of the best community episodes and megawads released for the original DOOM games.

We’ve curated the initial list and will be asking you guys for your picks for best community made wads soon! At launch we have some exciting ones for you.

On both DOOM and DOOM II you’ll find TNT: Evilution and The Plutonia Experiment, the two map packs that constituted the retail Final DOOM release. Together those alone represent over 60 levels of gameplay! On DOOM, you’ll see SIGIL, an original campaign created by legendary designer John Romero. And with DOOM II you’ll also find No Rest for the Living, a map pack created by our friends at Nerve Software for the original XBLA release.

There’s more to the update too.

Doom and Doom II iOS apps are available for purchase from the App Store, each priced at $4.99. Add-on content is free.

Added Quick Save and Load: Pause the game, and press R/R1/RB to immediately save where you are, and unpause the game. Load your quick save by pausing the game and then pressing L/L1/LB.

Added Level Select: Pick an episode, map, and difficulty of your choosing, and immediately play on it without having to clear the previous levels first.

Added Weapon Carousel: You no longer need to cycle through every weapon to get to the one you want. Press Previous or Next Weapon to highlight the weapon you want, and it will swap immediately to the selected gun.

Added Quick Weapon Select: The Directional Pad can now be used to quickly swap between weapons.

  • Up: Shotgun and Super Shotgun
  • Right: Chaingun
  • Down: Rocket Launcher
  • Left: Plasma Gun

Added Overall Brightness and Level Brightness: Turn up Overall Brightness to make the colors brighter, but if that isn’t enough, you can also raise Level Brightness to change the brightness of the lights in the world.

Added Random SFX Pitch Toggle: Turn off randomized sound pitches during playback, which was a feature present in early versions of the original DOOM release.

New split screen HUD: A minimal HUD will be used when playing split screen multiplayer. The bottom status bar is removed, allowing more room for the game to be displayed in.

Or you could just run the game on your MacBook Pro Touch Bar…